1 Maya For Beginners How To Animate A Game Character A Guide To Starting A Career In Video Games – Prepare Yourself For A Break-In!

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A Guide To Starting A Career In Video Games – Prepare Yourself For A Break-In!

Starting a career in the video game industry is a hard thing to get used to; there were very few options and very few schools that could teach the necessary more advanced skills. If you wanted to choose this path, you had to be self-taught. Today this dilemma has been turned upside down. Now you have a plethora of schools to choose from and many programs and majors to decide on. Here are some tips on what the industry has to offer and what you can do to prepare.

The video game industry has changed over the past ten years. It has matured and is now a full-fledged industry. This means there are plenty of opportunities to find a rewarding career without being a hot game developer. In fact, the days of the hot shot developer are pretty much over. In today’s world, creating a modern video game now requires a dedicated team of employees with a wide range of skills and interests.

What does this mean for you? It means opportunities in many different disciplines, and it means that you have to specialize in a sub-genre of the big picture of Making Video Games. But before you pack up and head to a video game school or shell out the dollars for an online school, there are a few things you should do and a few things you should know.

1. Learn the basic concepts of game design

Understand video games, how they are played and what they are all about. You must have a feel for the gaming industry; know what games are out there, what playstyles they have, and how they handle the gaming experience. Chances are good that you already meet this requirement.

Have an understanding of the fundamental principles of game design. There are several ways you can do this. I recommend one or both of these methods to get you started on this:

Build Mods – Mods are modifications of existing games. Quake is a famous game for this approach. You use mod builder software and build levels or worlds that can be added directly to the game. The Mod subculture is very vibrant and you can find a lot of support and help. To gain even better experience that translates well to a corporate environment, you should join a volunteer Mod development team. This gives you good teamwork experience and gives you insight into how a video game project is broken down into pieces.

Get a free or cheap game engine development package and build your own games. You can create convenient and fun games to play yourself this way. I recommend you do this with Genesis 3d game development software. It’s completely free.

2. Get to know some of the professions in the industry and the tools used.

There are a multitude of tools that game design teams use. And the tools you will use depend on the role you will play in the team. Here is an overview of some of the different jobs in the industry and what software tools they would use.

If you enjoy drawing and painting with traditional mediums, you might consider being a conceptual artist. They do all their work with art tools outside of the computer. They would conceptualize and draw the scenes and creatures in a game.

If you think you might enjoy designing computer worlds and scenes in a video game, you should consider being a 2-dimensional artist. They create all the structures, textures and backgrounds in the game worlds. Photoshop is the de-facto program for this job. If you can afford a copy of this program, you will get a clear insight into this career path. If you can’t afford Photoshop, you should consider getting Paint Shop Pro. It’s less expensive and very similar to Photoshop and will give you a good grounding in the world of 2D artwork.

If characters and models are what you are passionate about, you should consider becoming a 3-dimensional model artist. This type of artist deals with the creation of characters, monsters, creatures, and objects that inhabit the world of video games. In this area of ​​game art, the choice of software is not as straightforward as in 2d art. The most accepted software is 3D studio Max. Two other popular programs are Maya and SoftImage. If you’re looking for a free 3D modeling tool to get you started, you might want to pick up Milkshape. It is a tool created for the game Half-Life.

Modeling concepts are universal, so skills will transfer from one tool to another. You will only have to learn the specifics of the new tool which will be quite easy.

Animator – This is the person who makes the characters and objects in the game move. It’s a very specific skill and requires an understanding of animation to get things right. There are many software programs used for animation and include Macromedia Flash, Alias/Wavefront, 3D Studio Max and Lightwave 3D.

Programmer – This is something that is a bit more traditional when we think of video game creation “Programming” and is a very broad field that can find you doing almost anything in the video game creation arena. A programmer can be called upon to do a number of things, from managing a database to designing the artificial intelligence within a game or creating specialized software tools that other designers use to create the game.

Other Opportunities in Video Game Design – There are many other jobs in the video game industry, ranging from script and story writer to network administrator or computer maintenance and repair technician.

Today there are many different career paths that can be taken in the video game industry. This requires you to specialize in a skill set. Understanding what these different skills are and getting started now will increase your marketability in the highly competitive video game industry.

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